In my opinion I absolutely HATED the Adventure Mode in Super Smash Brothers Ultimate. If I could describe the Adventure Mode in one word, I would use “disappointing”. But I literally pushed it off because I had more interesting story mode games to play. R.O.B., Greninja, Corrin, Wolf, Mewtwo, King K.I finally played the Adventure Mode in Super Smash Brothers Ultimate, also known as “World of Light”. Ridley, Wario, Daisy, Richter, Robin, Dark Pit, Ken Young Link, Zelda, Chrom, Sonic, Cloud, Ganondorf, Bowser Jr., Mii Brawler See the locations below for guides on Spirits you'll encounter, and secrets you can find along the way. There's no right or wrong way to go, though some routes may require backtracking if certain roadblocks appear. The walkthrough is divided up into regions in the World of Light, marked by the different locations you'll uncover as the fog of war fades from the map. The World of Light features many branching paths, and you can explore however you wish, and avoid some fights altogether - while other Spirits are needed to access certain areas. Your main goal is to find a path to Galeem and find a way to bring the fight to him and save the world. This adventure mode takes place on a large overworld that lets you travel between points, choose your own path, and battle with Spirits you come across. As you travel across the land, you'll be able to free the captive fighters to join your forces, and imbue them with Spirits to fight against overwhelming forces. Your adventure begins with Kirby as you must travel across the wide World of Light to encounter and battle different Spirits that have taken control of puppets formed from the Smash Bros fighters.
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